Hele programmet

Onsdag

09:00
09:10
09:20
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09:40
09:50
10:00
10:10
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10:30
10:40
10:50
11:00
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11:50
12:00
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13:00
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14:00
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15:00
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17:00
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17:50
18:00
18:10
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19:00
19:10
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19:40
19:50

The beginner's guide to ARIA. How to use it and why you should maybe leave it alone.

πŸ•‘ 13:40-13:50 10m ⚑ πŸšͺ Room VI

Brutalistisk webdesign, fra rΓ₯ betong til HTML.

πŸ•‘ 13:00-13:10 10m ⚑ πŸšͺ Room VI

Flokksimulering og tilstandsdeling i nettleser

πŸ•‘ 16:40-16:50 10m ⚑ πŸšͺ Room VI

Framework hell 🚨 - hvordan bidro Spring Boot Actuator til Γ₯ lekke kjΓΈretΓΈysdata om 800k kunder i Europa

πŸ•‘ 15:25-15:45 20m ⚑ πŸšͺ Room VI

SnΓΈkaos, appkrΓ¦sj og total togstans – Vys digitale mareritt

πŸ•‘ 13:55-14:15 20m ⚑ πŸšͺ Room VI

Fra kode til kontekst: Implementer din egen MCP-server

πŸ•‘ 10:05-10:25 20m ⚑ πŸšͺ Room VI

Git Hinsides Push & Pull

πŸ•‘ 11:00-11:20 20m ⚑ πŸšͺ Room VI

Why Secrets Belong in Git

πŸ•‘ 11:25-11:45 20m ⚑ πŸšͺ Room VI

Cloud Technology + Accessibility = ❀️

πŸ•‘ 13:15-13:35 20m ⚑ πŸšͺ Room VI

From 1200 to 0 failure per month: modernizing a legacy codebase

πŸ•‘ 14:20-14:40 20m ⚑ πŸšͺ Room VI

Migrating 5 million subscriptions, 3.5 million users, 1.5 million credit cards and 1000 products and prices with 0 downtime

πŸ•‘ 10:20-11:05 45m πŸ’¬ πŸšͺ Room III

Hypermedia: The First 2000 Years

πŸ•‘ 17:00-17:45 45m πŸ’¬ πŸšͺ Room V

Stateless, forstΓ₯elig og etterprΓΈvbart: Slik ble Statens Pensjonskasse sitt premiesystem en suksess

πŸ•‘ 17:00-17:45 45m πŸ’¬ πŸšͺ Room III

From Space to Code: Using NASA's Open Data APIs with Kepler

πŸ•‘ 11:40-12:25 45m πŸ’¬ πŸšͺ Room II

We hate Code - The !joy of maintaining dead code

πŸ•‘ 15:40-16:25 45m πŸ’¬ πŸšͺ Room I

The Hidden Art of Thread-Safe Programming: Exploring java.util.concurrent

πŸ•‘ 15:40-16:25 45m πŸ’¬ πŸšͺ Room VII

Bygg din egen Game Boy med Rust!

πŸ•‘ 18:20-19:05 45m πŸ’¬ πŸšͺ Room II

Event sourced real time web applications with websockets

πŸ•‘ 11:40-12:40 60m πŸ’¬ πŸšͺ Room I

Software vi kan leve med

πŸ•‘ 17:00-18:00 60m πŸ’¬ πŸšͺ Room I

Messaging with PostgreSQL: Designing Scalable and Reliable Queues and Pub/Sub within your Database

πŸ•‘ 10:20-11:20 60m πŸ’¬ πŸšͺ Room II

Lessons from the Columbia Space Shuttle Disaster for Software Development

πŸ•‘ 09:00-10:00 60m πŸ’¬ πŸšͺ Room I

From Ballots to Code: Exploring Election Security

πŸ•‘ 14:20-15:20 60m πŸ’¬ πŸšͺ Room VII

Top 10 REST API Design Pitfalls

πŸ•‘ 11:40-12:40 60m πŸ’¬ πŸšͺ Room VII

Torsdag

09:00
09:10
09:20
09:30
09:40
09:50
10:00
10:10
10:20
10:30
10:40
10:50
11:00
11:10
11:20
11:30
11:40
11:50
12:00
12:10
12:20
12:30
12:40
12:50
13:00
13:10
13:20
13:30
13:40
13:50
14:00
14:10
14:20
14:30
14:40
14:50
15:00
15:10
15:20
15:30
15:40
15:50
16:00
16:10
16:20
16:30
16:40
16:50
17:00
17:10
17:20
17:30
17:40
17:50

Datetime and JavaScript – your friend or foe

πŸ•‘ 15:50-16:00 10m ⚑ πŸšͺ Room VI

Fellesbiblioteker og mikrotjenester, roten til alt ondt?

πŸ•‘ 11:15-11:25 10m ⚑ πŸšͺ Room VI

Why you don’t have to be the smartest person in the room

πŸ•‘ 13:40-13:50 10m ⚑ πŸšͺ Room VI

Erfaringer med Kafka Streams og Kotlin for Γ₯ balansere kraftsystemet

πŸ•‘ 12:20-12:40 20m ⚑ πŸšͺ Room VI

Infrastruktur med UX pΓ₯ laget

πŸ•‘ 11:30-11:50 20m ⚑ πŸšͺ Room VI

Alt du trenger Γ₯ vite om klient- og server-tilstand i React

πŸ•‘ 15:25-15:45 20m ⚑ πŸšͺ Room VI

Nyheter i JavaScript - ES2025

πŸ•‘ 15:00-15:20 20m ⚑ πŸšͺ Room VI

Backend-for-frontend - A developers BFF

πŸ•‘ 10:50-11:10 20m ⚑ πŸšͺ Room VI

State management er noe drit

πŸ•‘ 10:20-11:05 45m πŸ’¬ πŸšͺ Room IV

Ikke se skogen for bare trær

πŸ•‘ 15:40-16:25 45m πŸ’¬ πŸšͺ Room III

12 Γ₯r med hΓ₯p, kaos og en umulig drΓΈm - Norges ukjente MMO-eventyr

πŸ•‘ 17:00-17:45 45m πŸ’¬ πŸšͺ Room II

Hvordan Nav ikke fikk til data mesh

πŸ•‘ 10:20-11:05 45m πŸ’¬ πŸšͺ Room III

Hva er problemet med Helse-IT?

πŸ•‘ 11:40-12:25 45m πŸ’¬ πŸšͺ Room I

The quality of a system is defined by how easy it is to change. Experiences from SpareBank 1

πŸ•‘ 09:00-09:45 45m πŸ’¬ πŸšͺ Room I

Hvorfor er nettsiden min treig? Et dypdykk i ytelse pΓ₯ web

πŸ•‘ 11:40-12:25 45m πŸ’¬ πŸšͺ Room III

82 Bugs I Collected in a Year You Won’t Believe Made It to Production

πŸ•‘ 17:00-18:00 60m πŸ’¬ πŸšͺ Room V

Kan man kode annonsetech uten Γ₯ selge sjela?

πŸ•‘ 10:20-11:20 60m πŸ’¬ πŸšͺ Room II

How 1000+ people rolled out "FINN" in Finland, then Denmark - and what we learned along the way

πŸ•‘ 14:20-15:20 60m πŸ’¬ πŸšͺ Room V